Feedback on comments of MovingMario

Feb 11, 2008 in Projects / プロジェクト

Thanks for all comments here, in youtube and in other forums.

Thanks for both bad and good comments. Good and encourage and bad for improvements.

Here I summarize most of the common questions in the comments/feedbacks, and would like to give some feedback:

“mario is not always in the middle….”;
“mario cannot move the left in SMB 1…”;
“why don’t you just scroll the background…..”
“pointless to make this…”

- just like the feedback by RoadToDawn51 in youTube, I am not just simply recreating Super Mario Brothers. And just like many comments, this is pointless if I just simply recreating or re-invent the game.
I am not recreating the game and re-invent the game, I don’t even need to duplicate the game in a physical way. Anyway…

Just like what RoadtoDawn51 mentioned, what I would like to play with in MovingMario is mainly the concept of so-called “background scrolling”, or “side scroller”.

I grab the main concept “scrolling background” of many scrolling game to play with: you are scrolling the background instead of moving the mario while you are playing the scrolling game.

Please let me quote his feedback: “here’s a reason why this vid is called “Moving Mario” because the concept is that the game “Super Mario Bros.” is NOT moving Mario but instead,moving the background! This person built a mechanism to show the actual game as you’re MOVING MARIO and NOT the background.Since Mario HAS to stay in the middle(since it’s a side-scroller),the whole t.v has to move! This is the concept of a side-scrolling game. Something that people tend to over-look.” , “He wasn’t trying to actually reenact the actual game. He was showing the concept of a side-scroller in another point of view. And the side-scroller moves to the right once the player is in the middle…. ”

I love this feedback as it is more or less the same I would like to reply in the questions, especially on the comment of “pointless to do this”.

By showing this, me and my team pick some of the elements of SMB 1 world 1-1 and physicalize it. In order to present “moving mario” with TV and the whole sense “fixed” behind, instead of of just scrolling the background, we move the TV in one layer and background in another layer. Of course, it should have another layer for bricks, and one more layer for enemies, but we just simply skip this at this stage.
If we just scroll the background, it is just duplicating the game, again, as many people mentioned, it will be pointless, at least for me, to just simply duplicate the game.

I admit that the work can be polish it better. For example question brick, Mario, etc. The video show you is a n-times after broken by the audience. Those question brick and Mario is made in rush after destroyed. But even the original one, it can be better and me and my team will work out a better one.